Chun Li

This was a personal project: I created some fan art of Chun Li  and built a rig with with it. I tested new features, such as stretch and squash deformation controls. I will detail them bellow.


360°rotation views

This character is a fully rotation rig, perfect for advanced   prop animation, as the arms can hold anything and rotate without losing it

Master controllers and 

independent eyes handles

Body MC is a rotation of the body in a step animation, it has bracelet MC  and blink MC that switch between different views and drawings.

It also has a head MC, this controlled all rotation from side to side, upper and lower views, all views interpoleted between them.

And finally, it has a eye control. This controls the character's pupils. The clever thing is that this control is not a MC, just a drawing but it has the same functions. It's like a peg, but without the hassle of the square selecting pegs.



Interface

First frame contains a user guide for manipulating the rig
It explains how to use and control its differents parts

It also includes buttons to show or hide controls, master controllers and pupil control, to clear the view while animating





Mouths and eyes Library 

Featuring a set of happy and sad mouths in each view 

33 differents handsfor faster and more versatile animation