Chun Li

This was a personal project: I created some fan art of Chun Li and built a rig with with it. I tested new features, such as stretch and squash deformation controls. I will detail them bellow.

360°rotation views
This character is a fully rotation rig, perfect for advanced prop animation, as the arms can hold anything and rotate without losing it
Master controllers and
independent eyes handles
Body MC is a rotation of the body in a step animation, it has bracelet MC and blink MC that switch between different views and drawings.
It also has a head MC, this controlled all rotation from side to side, upper and lower views, all views interpoleted between them.
And finally, it has a eye control. This controls the character's pupils. The clever thing is that this control is not a MC, just a drawing but it has the same functions. It's like a peg, but without the hassle of the square selecting pegs.

Interface
First frame contains a user guide for manipulating the rig
It explains how to use and control its differents parts
It also includes buttons to show or hide controls, master controllers and pupil control, to clear the view while animating

Mouths and eyes Library
Featuring a set of happy and sad mouths in each view
33 differents handsfor faster and more versatile animation
